ozama
New Member
Server: Red
well i made a mob trap to kill blazes and farm some xp, i put 4 blaze spawners to acelerate the process, but people said in chat that the server have a mob limit per chunk (normal in every server obviously). So i chose 4 chunks and put one mob spawner each, in theory each one will spawn normally and mobs will disappear when reach the limit in that chunk. But it don't work, i remove torchs of right spawners and wait, and after a while i remove the torch of left spawners. The result you see in the images below
chunks 1 and 3 are conected and dark, but empty.
chunks 2 and 4 are conected and dark, but full of mobs
this is my layout, the two cages of chunk 2 and 4 (illuminated only to print) and working fine. the other side is exactly the same
What did I do wrong?
well i made a mob trap to kill blazes and farm some xp, i put 4 blaze spawners to acelerate the process, but people said in chat that the server have a mob limit per chunk (normal in every server obviously). So i chose 4 chunks and put one mob spawner each, in theory each one will spawn normally and mobs will disappear when reach the limit in that chunk. But it don't work, i remove torchs of right spawners and wait, and after a while i remove the torch of left spawners. The result you see in the images below
chunks 1 and 3 are conected and dark, but empty.
chunks 2 and 4 are conected and dark, but full of mobs
this is my layout, the two cages of chunk 2 and 4 (illuminated only to print) and working fine. the other side is exactly the same
What did I do wrong?